lp://qastaging/~3v1n0/compiz-expo-plugin/oneiric.fix_875557
Created by
Marco Trevisan (Treviño)
and last modified
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Diff: 12 lines (+0/-2)1 file modifiedsrc/expo.cpp (+0/-2)
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Recent revisions
- 157. By Marco Trevisan (Treviño)
-
Expo: don't reset the dndState on expo terminate.
Doing this causes the dndFini function not to work when called.
This shouldn't lead to issues in the case that dndFini is not called,
since the dndState variable is reset to None once expo is fired again. - 149. By Sam Spilsbury
-
Use the new texture tile, paint maximized windows to take up the space where
the panel was and paint dnd windows on top of all workspaces - 148. By Sam Spilsbury
-
Add a small hack so that maximized windows will be stretched to fill the entire viewport so that there's no awkward gap at the top
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