Merge lp://qastaging/~3v1n0/nux/fix-depth-texture-initialization into lp://qastaging/nux
Proposed by
Marco Trevisan (Treviño)
Status: | Merged | ||||
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Approved by: | Eleni Maria Stea | ||||
Approved revision: | 780 | ||||
Merged at revision: | 780 | ||||
Proposed branch: | lp://qastaging/~3v1n0/nux/fix-depth-texture-initialization | ||||
Merge into: | lp://qastaging/nux | ||||
Diff against target: |
36 lines (+4/-4) 2 files modified
NuxGraphics/RenderingPipeAsm.cpp (+3/-2) NuxGraphics/RenderingPipeGLSL.cpp (+1/-2) |
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To merge this branch: | bzr merge lp://qastaging/~3v1n0/nux/fix-depth-texture-initialization | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Eleni Maria Stea (community) | Approve | ||
PS Jenkins bot (community) | continuous-integration | Approve | |
Review via email:
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Commit message
RenderingPipe: always use the depth buffer texture when getting the CopyTexture
Description of the change
The depth texture is not correctly initialized when doing QRP_CopyTexture, this causes it not to be updated on geometry changes and leads to a bug on some GPUs (especially using the ASM code path).
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