Merge lp://qastaging/~3v1n0/unity/dnd-launcher-icon-fixes into lp://qastaging/unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Christopher Townsend |
Approved revision: | no longer in the source branch. |
Merged at revision: | 3808 |
Proposed branch: | lp://qastaging/~3v1n0/unity/dnd-launcher-icon-fixes |
Merge into: | lp://qastaging/unity |
Diff against target: |
313 lines (+76/-43) 10 files modified
dash/DashController.cpp (+3/-1) hud/HudController.cpp (+1/-0) launcher/AbstractLauncherIcon.h (+3/-2) launcher/ApplicationLauncherIcon.cpp (+15/-14) launcher/ApplicationLauncherIcon.h (+0/-1) launcher/Launcher.cpp (+19/-2) launcher/TrashLauncherIcon.cpp (+1/-0) launcher/VolumeLauncherIcon.cpp (+1/-0) plugins/unityshell/src/unityshell.cpp (+6/-15) unity-shared/PluginAdapter.cpp (+27/-8) |
To merge this branch: | bzr merge lp://qastaging/~3v1n0/unity/dnd-launcher-icon-fixes |
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
PS Jenkins bot (community) | continuous-integration | Approve | |
Christopher Townsend (community) | Approve | ||
Brandon Schaefer (community) | Approve | ||
Review via email:
|
Commit message
ApplicationLaun
After 1 second that an user is over an icon, that icon should focus the relative
application and Spread its windows if it has more than one opened.
Correctly handle the DnD scale in launcher, and apply glow to the icon under pointer.
Description of the change
To get all bugs properly fixed this needs lp:~3v1n0/compiz/scale-dndtarget-workarea-shape (not a strict dependency, though).
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