lp://qastaging/~3v1n0/unity/quicklist-item-glow-selection
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Branch merges
- Unity Team: Pending requested
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Diff: 571 lines (+106/-146)7 files modifiedplugins/unityshell/src/QuicklistMenuItem.cpp (+54/-10)
plugins/unityshell/src/QuicklistMenuItem.h (+4/-5)
plugins/unityshell/src/QuicklistMenuItemCheckmark.cpp (+10/-37)
plugins/unityshell/src/QuicklistMenuItemLabel.cpp (+5/-25)
plugins/unityshell/src/QuicklistMenuItemRadio.cpp (+9/-42)
plugins/unityshell/src/QuicklistMenuItemSeparator.cpp (+8/-8)
plugins/unityshell/src/QuicklistView.cpp (+16/-19)
Related bugs
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Branch information
Recent revisions
- 1803. By Marco Trevisan (Treviño)
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QuicklistMenuItem*: add a shared function to Draw the Prelight that applies a blurred glow
All the kinds of QuicklistMenuitems now uses the shared DrawText and DrawPrelight functions
to draw the content, these functions are also aware of the padding that the quicklist item
should use.The DrawPrelight function uses some heuristic to get the best result, instead of just drawing
a blurred rectangle under the opaque one.Plus, now the disabled quicklist are using a semi-transparent white color, computed comaparing
the results with the design mokups. - 1802. By Marco Trevisan (Treviño)
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QuicklistView: don't define the padding of each MenuItemView, leave the children to set it
The quicklist view shouldn't define the padding of each child, but each one should take all the
space and then draw there what it wants. This allows to use all the quicklist space on the menu items
and to draw a glow without reducing the item area. - 1801. By Marco Trevisan (Treviño)
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QuicklistMenuIt
emRadio: fix the rendering of the active/unactive and disabled states Fixing bug #910286 caused the menuitem to be drawn incorrectly
- 1800. By Marco Trevisan (Treviño)
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QuicklistMenuIt
emCheckmark: fix the rendering of the active/unactive and disabled states Fixing bug #910286 caused the menuitem to be drawn incorrectly
- 1799. By Chase Douglas
-
Fix a unity crash if utouch fails to initialize.. Fixes: https:/
/bugs.launchpad .net/bugs/ 860707. Appoved by Sam Spilsbury. - 1798. By Sam Spilsbury
-
Splits code into files. Fixes: https:/
/bugs.launchpad .net/bugs/ 907174. Appoved by Thomas Voß. - 1797. By Sam Spilsbury
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s/Unity/unity. Fixes: https:/
/bugs.launchpad .net/bugs/ 907174. Appoved by Thomas Voß. - 1796. By Sam Spilsbury
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Refactors the code to make it testable. Fixes: https:/
/bugs.launchpad .net/bugs/ 907174. Appoved by Thomas Voß. - 1795. By Andrea Azzarone
-
. Fixes: https:/
/bugs.launchpad .net/bugs/ 839467. Appoved by Andrea Cimitan. - 1794. By Alex Launi
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When we call next icon we roll over to the show desktop icon at index 0, failing the test. This isn't really what we want anyway. Launching a third application makes the array big enough that this doesn't occur.. Fixes: . Appoved by Allan LeSage.
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