Checking with Unity, I noticed 3 differences:
1. barrier extends along whole edge of screen, including panel
2. pushing the bit of the barrier that meets the panel does *not* reveal launcher
3. as you push launcher barrier, a small shadow appears which indicates you should push harder to get launcher to open.
Checking with Unity, I noticed 3 differences:
1. barrier extends along whole edge of screen, including panel
2. pushing the bit of the barrier that meets the panel does *not* reveal launcher
3. as you push launcher barrier, a small shadow appears which indicates you should push harder to get launcher to open.