Merge lp://qastaging/~agateau/unity-2d/edge-reveal into lp://qastaging/unity-2d/3.0
Proposed by
Aurélien Gâteau
Status: | Merged |
---|---|
Approved by: | Ugo Riboni |
Approved revision: | 554 |
Merged at revision: | 583 |
Proposed branch: | lp://qastaging/~agateau/unity-2d/edge-reveal |
Merge into: | lp://qastaging/unity-2d/3.0 |
Diff against target: |
318 lines (+168/-5) 7 files modified
launcher/app/CMakeLists.txt (+2/-0) launcher/app/autohidebehavior.cpp (+26/-3) launcher/app/autohidebehavior.h (+8/-0) launcher/app/edgehitdetector.cpp (+57/-0) launcher/app/edgehitdetector.h (+44/-0) launcher/app/intellihidebehavior.cpp (+25/-2) launcher/app/intellihidebehavior.h (+6/-0) |
To merge this branch: | bzr merge lp://qastaging/~agateau/unity-2d/edge-reveal |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Ugo Riboni (community) | Approve | ||
Florian Boucault (community) | functional | Needs Fixing | |
Review via email: mp+59362@code.qastaging.launchpad.net |
Commit message
[launcher] In *Hide behaviors, show launcher when hitting left edge
Description of the change
This branch changes the way the launcher is shown in *Hide mode to match latest unity-3d behavior: hit the left edge of the screen to show the launcher.
It has been tested with multiple screens of different heights.
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16:46 < Kaleo> agateau: the edge reveal does not behave like in Unity 3D
16:47 < Kaleo> agateau: and provokes a lot of false positives
16:47 < Kaleo> agateau: where the user will reach for example for the back button in Firefox and accidentally reveal the launcher
16:48 < agateau> Kaleo: so what does unity-3d do?
16:48 < Kaleo> agateau: I don't know the exact technical details but it takes a little while for the launcher to show when I reach the edge
16:48 < Kaleo> agateau: the code needs to be looked at
16:48 < agateau> Kaleo: ok