lp://qastaging/~brandontschaefer/unity/overlay-click-connector-issue

Created by Brandon Schaefer and last modified
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Owner:
Brandon Schaefer
Project:
Unity
Status:
Development

Recent revisions

2930. By Brandon Schaefer

* Fixes click, then mouse beyond connector problem

2929. By Andrea Azzarone

Refactor xdnd launcher code. Fixes: https://bugs.launchpad.net/bugs/1035301.

Approved by Brandon Schaefer.

2928. By Brandon Schaefer

Add an overlay scroll bar thumb that allows you to control the scroll bars in the dash. Fixes: https://bugs.launchpad.net/bugs/608124.

Approved by Marco Trevisan (Treviño), John Lea.

2927. By Łukasz Zemczak

Actually, for locale independency we need to encapsulate all category strings, and install different domains, depending on which lens is used. We also need to use unicode=True, otherwise it's just a waste of time.

Approved by Marco Trevisan (Treviño).

2926. By Thomi Richards

Lots of autopilot fixes.

Approved by Christopher Lee.

2925. By Manuel de la Peña

- Add tests for the text entry. Tests can be executed from the build dir doing: ./tests/test-gtest --gtest_filter=TestTextInput.*.

Approved by Marco Trevisan (Treviño), Nick Dedekind.

2924. By Didier Roche-Tolomelli

Inluce latest changelog in raring.

Approved by Alan Pope.

2923. By Didier Roche-Tolomelli

2 fixes for FTBFS on raring:
- include directly iostream needed for std::cout
- gettext cmake support change with new cmake.

Approved by Sebastien Bacher.

2922. By Matthias Alles

Whitespace cleanup in dash source files.

Approved by Thomi Richards.

2921. By Thomi Richards

Add debug log messages around showing and hiding the shortcut hint.

Approved by Brandon Schaefer.

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