lp://qastaging/~fboucault/unity-2d/dash_refine_columns_fix

Created by Florian Boucault and last modified
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Owner:
Florian Boucault
Project:
unity-2d
Status:
Merged

Recent revisions

478. By Florian Boucault

[dash] Elide categories of refine search pane when too long.

477. By Florian Boucault

README: removed deprecated comment about the dash.

476. By Olivier Tilloy

[launcher] Ensure the lists are always strictly on top of the background.

This fixes mouse interactions (autoscroll, flicking, drag’n’drop to re-order application tiles).

475. By Olivier Tilloy

[launcher] Make calls to the launcher’s DBus interface in the LauncherClient really asynchronous.

474. By Aurélien Gâteau

[session] Avoid long delays on logout

Make sure we wait for gnome-session to call us back before we leave the event-loop.

473. By Aurélien Gâteau

[launcher] Only show launcher when moving over home button.

This branch implements the following changes:

- Make unity-2d-panel HomeButton applet call BeginForceVisible and EndForceVisible when mouse enters and leaves the button.

- IntelliHideBehavior has also been refactored to carry less state, which potentially fixes other bugs which could be triggered by the behavior instance being destroyed because the controller switched to the ForceVisibleBehavior.

472. By Ugo Riboni

[dash] Use the SearchHint from the .place file to choose what to display in the search box for a place entry.

471. By Ugo Riboni

[launcher] Make the Dash appear when the user just "taps" the Super key, and force the Launcher to appear and display the keyboard shortcuts when the Super key is held instead.

470. By Seshu Reddy Cheedepudi

Fix for Bug #716580: QML files are missing copyright headers; Added the copyright to the qml files.

469. By Florian Boucault

[touch] Fixed multitouch gestures handling that broke due to an API change in utouch-geis.

Since an unknown new version of utouch-geis, that has landed in Ubuntu Natty, geis gestures's GEIS_GESTURE_ATTRIBUTE_GESTURE_NAME has changed slightly to include the number of fingers. Example:

Before: "Tap"
After: "Tap,touch=4"

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lp://qastaging/unity-2d/3.0
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