Merge lp://qastaging/~fboucault/unity-2d/respect_graphicssystem_env into lp://qastaging/unity-2d/3.0
Proposed by
Florian Boucault
Status: | Merged | ||||
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Approved by: | Ugo Riboni | ||||
Approved revision: | 582 | ||||
Merged at revision: | 582 | ||||
Proposed branch: | lp://qastaging/~fboucault/unity-2d/respect_graphicssystem_env | ||||
Merge into: | lp://qastaging/unity-2d/3.0 | ||||
Diff against target: |
98 lines (+20/-8) 4 files modified
launcher/app/launcher.cpp (+5/-2) panel/app/main.cpp (+5/-2) places/app/places.cpp (+5/-2) spread/app/spread.cpp (+5/-2) |
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To merge this branch: | bzr merge lp://qastaging/~fboucault/unity-2d/respect_graphicssystem_env | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Ugo Riboni (community) | Approve | ||
Review via email:
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Description of the change
[all] Respect the QT_GRAPHICSSYSTEM environment variable. When set, do not override the graphics system to be raster.
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Looks good to me. On testing, the env variable is respected.