Merge lp://qastaging/~fboucault/unity-2d/spread_limit_sizes into lp://qastaging/unity-2d/3.0

Proposed by Florian Boucault
Status: Superseded
Proposed branch: lp://qastaging/~fboucault/unity-2d/spread_limit_sizes
Merge into: lp://qastaging/unity-2d/3.0
Diff against target: 57 lines (+25/-1)
3 files modified
libunity-2d-private/Unity2d/GnomeBackground.qml (+6/-0)
libunity-2d-private/Unity2d/windowimageprovider.cpp (+11/-1)
spread/Window.qml (+8/-0)
To merge this branch: bzr merge lp://qastaging/~fboucault/unity-2d/spread_limit_sizes
Reviewer Review Type Date Requested Status
Ugo Riboni (community) Needs Fixing
Review via email: mp+67517@code.qastaging.launchpad.net

This proposal has been superseded by a proposal from 2011-12-07.

Description of the change

[spread] Windows and background are now limited in size to 512 which saves video
memory when using the OpenGL backend and can improve overall performance.

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Revision history for this message
Ugo Riboni (uriboni) wrote :

The idea and the code are good, but when testing it gnome-terminal windows appear very pixelated when zooming in and out, and it's not pleasant at all to see.

review: Needs Fixing
619. By Florian Boucault

Merged lp:unity-2d

620. By Florian Boucault

Removed unused code, reduced diff and simplified comments.

Unmerged revisions

620. By Florian Boucault

Removed unused code, reduced diff and simplified comments.

619. By Florian Boucault

Merged lp:unity-2d

618. By Florian Boucault

[spread] Windows and background are now limited in size to 512 which saves video
memory when using the OpenGL backend and can improve overall performance.

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