Merge lp://qastaging/~gordallott/unity/dash-renderering-cleanup into lp://qastaging/unity

Proposed by Gord Allott
Status: Merged
Approved by: Gord Allott
Approved revision: no longer in the source branch.
Merged at revision: 1585
Proposed branch: lp://qastaging/~gordallott/unity/dash-renderering-cleanup
Merge into: lp://qastaging/unity
Diff against target: 90 lines (+0/-37)
3 files modified
plugins/unityshell/src/ResultRendererHorizontalTile.cpp (+0/-16)
plugins/unityshell/src/ResultRendererTile.cpp (+0/-17)
plugins/unityshell/src/ResultViewGrid.cpp (+0/-4)
To merge this branch: bzr merge lp://qastaging/~gordallott/unity/dash-renderering-cleanup
Reviewer Review Type Date Requested Status
Mikkel Kamstrup Erlandsen (community) Approve
Review via email: mp+76035@code.qastaging.launchpad.net

Description of the change

just a few rendering cleanups, should be a slightly quicker dash from this

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Mikkel Kamstrup Erlandsen (kamstrup) wrote :

Works well. Discussed on IRC:

<kamstrup> gord: how is it faster to not use the clipping rect in the Draw()?
<gord> kamstrup, its not :) but its not slower either, it was only clipping off a few pixels here and then, it should of been removed when the result renderer was upgraded to only draw the icons that are physically on the screen

review: Approve

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