Merge lp://qastaging/~jassmith/unity/unity.redraw-on-resume into lp://qastaging/~jassmith/unity/unity.fix-alt-arrow
Proposed by
Jason Smith
Status: | Superseded |
---|---|
Proposed branch: | lp://qastaging/~jassmith/unity/unity.redraw-on-resume |
Merge into: | lp://qastaging/~jassmith/unity/unity.fix-alt-arrow |
Diff against target: |
86 lines (+51/-0) 2 files modified
manual-tests/NvResumeFromSuspend.txt (+11/-0) plugins/unityshell/src/LauncherController.cpp (+40/-0) |
To merge this branch: | bzr merge lp://qastaging/~jassmith/unity/unity.redraw-on-resume |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Gord Allott (community) | Approve | ||
Unity Team | Pending | ||
Review via email:
|
This proposal has been superseded by a proposal from 2012-03-05.
Description of the change
== The Problem ==
Unity paints a corrupted texture on screen after resume from suspend until it is redraw on Nvidia based system
== The Solutins ==
Repaint the launcher on resume from suspend (this seems to be the problem child)
== Testing ==
Manual test included. Automatic testing not really reasonable due to the nature of the issue (driver hack-a-round)
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+1