lp://qastaging/~linaro-graphics-wg/glmark2/main-loop-consolidation

Created by Alexandros Frantzis and last modified
Get this branch:
bzr branch lp://qastaging/~linaro-graphics-wg/glmark2/main-loop-consolidation
Members of Linaro Graphics Working Group can upload to this branch. Log in for directions.

Branch merges

Related bugs

Related blueprints

Branch information

Owner:
Linaro Graphics Working Group
Project:
glmark2
Status:
Merged

Recent revisions

200. By Alexandros Frantzis

Android: Port Android main file to use the MainLoop infrastructure.

199. By Alexandros Frantzis

Main: Port X11 main file to use the MainLoop infrastructure.

198. By Alexandros Frantzis

MainLoop: Add class implementing main loop functionality.

197. By Alexandros Frantzis

Scene: Rename method that gets whether a scene is running, and add method to change it.

196. By Alexandros Frantzis

Build: Update and synchronize X11 and Android compilation flags.

Add -Wnon-virtual-dtor, and remove -fms-extensions, as it is not used any more.

195. By Alexandros Frantzis

Android,Util: Fix build warnings.

194. By Jim Huang

SceneDesktop: Add virtual destructor to class with virtual methods.

193. By Jesse Barker

Merge of lp:~glmark2-dev/glmark2/libmatrix-util.

This brings glmark2 up to date with the current libmatrix, including a couple of
new features that resulted from the actual integration. The primary result is
that previously duplicated code is now consolidated in one common place
(lp:libmatrix).

192. By Alexandros Frantzis

Build,Doc: Update files for 2012.01 release.

191. By Alexandros Frantzis

Main: Implement seamless transition of FPS display when changing scenes.

Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp://qastaging/glmark2/2011.11
This branch contains Public information 
Everyone can see this information.