Merge lp://qastaging/~unity-team/unity/dash-fixes-2011-02-28-features into lp://qastaging/unity
Proposed by
Neil J. Patel
Status: | Merged | ||||||||
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Approved by: | Gord Allott | ||||||||
Approved revision: | 924 | ||||||||
Merge reported by: | Neil J. Patel | ||||||||
Merged at revision: | not available | ||||||||
Proposed branch: | lp://qastaging/~unity-team/unity/dash-fixes-2011-02-28-features | ||||||||
Merge into: | lp://qastaging/unity | ||||||||
Diff against target: |
2326 lines (+1058/-357) 27 files modified
config.h.cmake (+1/-0) src/IconTexture.cpp (+10/-4) src/IconTexture.h (+5/-2) src/PlaceEntryRemote.cpp (+3/-0) src/PlacesController.cpp (+41/-10) src/PlacesController.h (+4/-0) src/PlacesGroup.cpp (+202/-68) src/PlacesGroup.h (+47/-39) src/PlacesGroupController.cpp (+73/-16) src/PlacesGroupController.h (+5/-0) src/PlacesHomeView.cpp (+29/-169) src/PlacesHomeView.h (+3/-17) src/PlacesResultsView.h (+5/-0) src/PlacesSearchBar.cpp (+27/-6) src/PlacesSearchBar.h (+3/-2) src/PlacesSimpleTile.cpp (+10/-2) src/PlacesSimpleTile.h (+3/-1) src/PlacesStyle.cpp (+280/-0) src/PlacesStyle.h (+88/-0) src/PlacesView.cpp (+179/-13) src/PlacesView.h (+19/-2) src/StaticCairoText.cpp (+3/-0) src/unityshell.cpp (+11/-3) src/unityshell.h (+2/-0) tests/CMakeLists.txt (+2/-0) tests/TestPlaces.cpp (+2/-2) tests/TestPlacesGroup.cpp (+1/-1) |
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To merge this branch: | bzr merge lp://qastaging/~unity-team/unity/dash-fixes-2011-02-28-features | ||||||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Unity Team | Pending | ||
Review via email:
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Description of the change
Lot's of changes, some bugs linked.
- Mostly all the assets are integrated
- You can click on the "temporary fullscreen" button on the bottom-right of the floating dash to get it to fullscreen for that search
- Not all icons are loaded straight away, most are lazily loaded if you need them
- We no longer grab the keyboard so you can use media keys and all that crap
- Oh, there is a clear button in the search field when there is an active search
There is a lot of other stuff, lord knows, but I can't remember.
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