Merge lp://qastaging/~widelands-dev/widelands/constructionsite_options into lp://qastaging/widelands
Proposed by
Benedikt Straub
Status: | Merged | ||||||||||||||||
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Merged at revision: | 9161 | ||||||||||||||||
Proposed branch: | lp://qastaging/~widelands-dev/widelands/constructionsite_options | ||||||||||||||||
Merge into: | lp://qastaging/widelands | ||||||||||||||||
Diff against target: |
550 lines (+126/-69) 9 files modified
src/logic/game.cc (+6/-4) src/logic/game.h (+4/-2) src/logic/map_objects/tribes/building_settings.cc (+1/-11) src/logic/map_objects/tribes/building_settings.h (+29/-0) src/logic/player.cc (+7/-3) src/logic/playercommand.cc (+50/-34) src/logic/playercommand.h (+6/-2) src/wui/constructionsitewindow.cc (+7/-7) src/wui/inputqueuedisplay.cc (+16/-6) |
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To merge this branch: | bzr merge lp://qastaging/~widelands-dev/widelands/constructionsite_options | ||||||||||||||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Benedikt Straub | Needs Resubmitting | ||
GunChleoc | Approve | ||
Review via email:
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Commit message
Fixes for some errors in constructionsite settings
Description of the change
As happens so often, new bugs are found directly after the feature that causes them has been merged :)
– Fix two errors with ware priorities and max fills (we need to distinguish between the constructionsite´s real input queues and those for the settings)
– Minimum allowed capacity for milsites is 1, not 0
– Fix initial priority view in inputqueuedisplay
– Fix a bug in saveloading trainingsite-
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1 small nit.