how often is get_indicator_entry_by_id() called? I am really very cautious of creating pipes all over the place...
Also, you should be logging a critical if we're passed an invalid pointer. This means that there is a bug in Unity or someone playing tricks on us.
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how often is get_indicator_ entry_by_ id() called? I am really very cautious of creating pipes all over the place...
Also, you should be logging a critical if we're passed an invalid pointer. This means that there is a bug in Unity or someone playing tricks on us.