AFAIK, the verb "bind" is very much a GL specific concept. So the "gl_" prefix made sense in communicating that it must be called in a GL context. Not yet sure how much it's been generalized now and if this yet warrants removal of the "gl_" prefix...
AFAIK, the verb "bind" is very much a GL specific concept. So the "gl_" prefix made sense in communicating that it must be called in a GL context. Not yet sure how much it's been generalized now and if this yet warrants removal of the "gl_" prefix...