lp://qastaging/~agateau/unity-2d/panel-fade-out-texts
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Aurélien Gâteau
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- Florian Boucault (community): Needs Fixing
-
Diff: 76 lines (+30/-6)2 files modifiedpanel/applets/appname/appnameapplet.cpp (+30/-0)
panel/applets/appname/menubarwidget.cpp (+0/-6)
Related bugs
Bug #694924: [panel] Window title could use a little fade | Low | Fix Released | |
Bug #704615: [panel] application name cut when menu bar visible should use a fade | Low | Fix Released |
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Branch information
Recent revisions
- 608. By Florian Boucault
-
Added property Unity2DDeclarat
iveView: :transparentBac kground.
Removed spread specific optimisations that are now part of Unity2DDeclarativeView. Note: setting attribute WA_TranslucentB
ackground internally sets the attribute WA_NoSystemBack ground. - 606. By Florian Boucault
-
[launcher] Moved visibility behaviors from launcher to libunity-2d-private and made them declarative friendly.
AbstractVisibil
ityBehavior changes:
- constructor requires no arguments
- 2 new properties: panel and visible
- do not depend on Unity2dPanel; VisibilityController is now in charge of showing/hiding the panel Behaviors are now available from QML.
- 605. By Florian Boucault
-
[launcher] Moved drag and drop behaviour from LauncherView to a new QML element LauncherDropItem.
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://qastaging/unity-2d/3.0