Code review comment for lp://qastaging/~agateau/unity-2d/unity-core

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Aurélien Gâteau (agateau) wrote :

> On Tue, 12 Jul 2011 21:12:39 you wrote:
> > > I also notice you aren't using namespaces for your top level classes -
> > > like the GConnector. Have you considered using one?
> >
> > Not really. GConnector is in libunity-2d-private, which is not supposed to
> > be reused outside of unity-2d. Therefore I don't see an advantage in using
> > namespaces here.
>
> You could say the same about unity, but I'm pushing for "namespace unity" (and
> implementing).

Not exactly, at least libunity-core is used by both unity-2d and unity-3d.

> > > Redeclaring nux::Color is a dangerous thing. Slightly convoluted due to
> > > the actual nux Color being nux::color::Color, which is then used in the
> > > nux namespace. That is probably the only reason you are not getting
> > > linker errors with this.
> >
> > Granted, this code is hackish. It cannot cause link errors though:
> > nux::Color is in Nux and we only link to NuxCore, not to Nux. I would have
> > used nux::Color directly instead of reimplementing it otherwise.
>
> No. nux::Color is in NuxCore, not Nux.

Oh. Will fix.

Aurélien

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