Code review comment for lp://qastaging/~compiz-team/compiz/compiz.fix_1016364

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Sam Spilsbury (smspillaz) wrote :

fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1
fbconfigm: 1

Yeah, nvidia says it supports mipmapped glx pixmaps bound to textures.

I call driver bug in mesa. Should we add a workaround, or just leave it disabled where its not supposed to be supported.

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