On Wed, 12 Sep 2012, Daniel van Vugt wrote:
> * GLXFramebuffer::blit should use GL_NEAREST for performance. Not GL_LINEAR.
Yep, nice catch I got the two confused.
> -- > https://code.launchpad.net/~compiz-team/compiz/compiz.performance_1040478/+merge/123798 > Your team Compiz Maintainers is subscribed to branch lp:compiz. >
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On Wed, 12 Sep 2012, Daniel van Vugt wrote:
> * GLXFramebuffer: :blit should use GL_NEAREST for performance. Not GL_LINEAR.
Yep, nice catch I got the two confused.
> -- /code.launchpad .net/~compiz- team/compiz/ compiz. performance_ 1040478/ +merge/ 123798
> https:/
> Your team Compiz Maintainers is subscribed to branch lp:compiz.
>