Code review comment for lp://qastaging/~compiz-team/compiz/compiz.performance_1040478

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Sam Spilsbury (smspillaz) wrote :

On Wed, 12 Sep 2012, Daniel van Vugt wrote:

> * GLXFramebuffer::blit should use GL_NEAREST for performance. Not GL_LINEAR.

Yep, nice catch I got the two confused.

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> https://code.launchpad.net/~compiz-team/compiz/compiz.performance_1040478/+merge/123798
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