It is always NULL. Looks like you haven't pushed all your changes:
grep -r blitFramebuffer * plugins/opengl/include/opengl/opengl.h: extern GLBlitFramebufferProc blitFramebuffer; plugins/opengl/src/screen.cpp: GLBlitFramebufferProc blitFramebuffer = NULL; plugins/opengl/src/screen.cpp: if (!GL::blitFramebuffer) plugins/opengl/src/screen.cpp: (*GL::blitFramebuffer) (src.x1 (), // sx0
And on that note, it appears GLXFramebuffer::blit is never called for some reason.
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It is always NULL. Looks like you haven't pushed all your changes:
grep -r blitFramebuffer * opengl/ include/ opengl/ opengl. h: extern GLBlitFramebuff erProc blitFramebuffer; opengl/ src/screen. cpp: GLBlitFramebuff erProc blitFramebuffer = NULL; opengl/ src/screen. cpp: if (!GL::blitFrame buffer) opengl/ src/screen. cpp: (*GL::blitFrame buffer) (src.x1 (), // sx0
plugins/
plugins/
plugins/
plugins/
And on that note, it appears GLXFramebuffer: :blit is never called for some reason.