> Because an unfocused surface, by definition, shouldn't be receiving > input events. Yeah. Not ideal, but as we have no reliable way to send those events just before a surface is send the unfocus event, this is the best that can be done.
Tested and works ok
« Back to merge proposal
> Because an unfocused surface, by definition, shouldn't be receiving
> input events.
Yeah. Not ideal, but as we have no reliable way to send those events just before a surface is send the unfocus event, this is the best that can be done.
Tested and works ok