=== modified file 'launcher/app/launcher.cpp' --- launcher/app/launcher.cpp 2011-02-08 10:41:55 +0000 +++ launcher/app/launcher.cpp 2011-02-11 11:57:46 +0000 @@ -76,12 +76,15 @@ launcherView->setFocus();
launcherView->engine()->addImportPath(unity2dImportPath()); + launcherView->engine()->addImportPath(unity2dDirectory() + "/libunity-2d-private/");
This should _only_ be done when running un-installed. Please take example from places/app/places.cpp:
if (!isRunningInstalled()) { [...] /* Place.qml imports Unity2d */ view.engine()->addImportPath(unity2dDirectory() + "/libunity-2d-private/"); }
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=== modified file 'launcher/ app/launcher. cpp' app/launcher. cpp 2011-02-08 10:41:55 +0000 app/launcher. cpp 2011-02-11 11:57:46 +0000 ew->setFocus( );
--- launcher/
+++ launcher/
@@ -76,12 +76,15 @@
launcherVi
launcherVi ew->engine( )->addImportPat h(unity2dImport Path()) ; >engine( )->addImportPat h(unity2dDirect ory() + "/libunity- 2d-private/ ");
+ launcherView-
This should _only_ be done when running un-installed. Please take example from places/ app/places. cpp:
if (!isRunningInst alled() ) {
view.engine( )->addImportPat h(unity2dDirect ory() + "/libunity- 2d-private/ ");
[...]
/* Place.qml imports Unity2d */
}