Nux

Code review comment for lp://qastaging/~unity-team/nux/nux.fix-gradual-degrade

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Jason Smith (jassmith) wrote :

> Right now you should be able to remove _texture_2d_array and
> _texture_rect_array without affecting the logic at all. They don't appear to
> contribute to the logic (!)

They are used when printing out texture ID's that were not run at the end of a debug build. This is why I say we could turn them off in a release build.

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